![]() The insert holds tiles snugly although their positioning could be better while all of them remain upright during transit, some become dislodged resulting in pieces scattered throughout the bottom part of the box rather than neatly tucked into place as they should be. The box itself measures around 29.50cm x 21.60cm making it large enough for everything inside to fit yet compact enough so that I can easily carry the game with me when we go on holiday if we want something different from playing cards (not that Carcassonne has much in common anyway). The only components required in order to play this wonderful game are quite simply the board and followers – there are no other supplies required such as dice/counters which is always a bonus in my book since it means one less thing to worry about having to pack away after each play! I would recommend picking up The Carcassonne Board Game if you enjoy Settlers of Catan, Ticket to Ride, or Splendor! It’s also great with two players, so it can be played in between other strategy board games. Carcassonne Board Game is one of those rare games that is fun for a large range of ages and skill levels. ![]() It’s not only fun, but it also has great components (wooden followers/tokens!) and an interesting new spin on the genre of city-building games due to its unique victory point system. Some rounds can be more intense than others since you never know when your opponents might play tiles that mess up one of your plans!Ĭarcassonne is a fantastic tile-placement game that can be played between two and five players. ![]() Its rules are very simple and easy to learn, but winning the game will take some practice. The Carcassonne Board Game is a medium-weight strategy board game with lots of replay value. Whoever has the highest score wins! Gameplay, Complexity, and Replayability Scoring then takes place and players add up their points from incomplete features that they control (cities, roads, cloisters). The game is over at the end of a round when one player has no more legal moves. If there’s ever a situation where two players try to place something next to another incomplete feature belonging to the opposite player, the person who most recently had an opponent place a follower on their board gets priority. Followers are kept in front of a player and count towards control at the end of each round for cities, roads, etc that they touch. ![]() When a tile is placed, the player can decide to put one of their followers on it. Once a tile has been placed, the player cannot go back and change it – the only exception to this is if they place an incomplete city next to another incomplete city that does not share any fields or roads between them in which case they can merge those two cities into one. RulesĮach player draws seven tiles and takes turns placing one on their board. The order of play can change each round, but the person who most recently had an opponent place a piece on the board goes first in that round. The game is played over a series of rounds until one player has placed all their pieces. Each player has an identical set of pieces – followers out in the open upon completion of any city towers for roads leading into cities walls for incomplete cities cloisters when placed must be surrounded entirely by other components belonging to that player (walls cannot touch another wall) monasteries, when completed, must share at least part with an existing monastery(s) owned by the same player farmhouses once built must be surrounded by fields and must not touch the city or other farmhouses.
0 Comments
Leave a Reply. |